Choreography and Technology
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Choreographing in Bits and Bytes:Motion capture, animation and software for making dances.
This paper explores some of the history of Motion Camera work in choreography and looks to future opportunities offered by this technology. Scott deLahunter, January 2000, links to several large images, links and references. SA, 2002
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Palindrome Intermedia Performance GroupLet's start with what we were. Palindrome was a dance company based in New York City from 1982 to 1989, and in Nurnberg, Germany after that. As to what we have become...
Since 1995, we have focused on art works -- performances and installations -- which use human movement to control sound, lighting and projected images. This means our work concerns the ways in which mensch and media can be made to interact in real time settings." (What are we page)
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Virtual Dance"A report based on the Riverbed Residency in UCI Motion Capture Studio, Scott DeLahunta, May 2001." (Home page)
AR March 2005
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